Prodecural rock – All Substance Designer PBR Material Artstation
Personal work. Substance designer texture. 2048*2048 MAPS DIFFUSE//NORMAL//HEIGHT//ROUGHNESS Always keep training ! Artstation
Personal work. Modeling on Maya // Texturing on Substance painter// PBR render on Marmoset. This prop will be used in The room. ARTSTATION
Personal work in progress Rendered with Unreal engine Tiling textures with Substance designer Props textured with Substance painter ARTSTATION
Procedural tiling rock texture 2048*2048 MAP Diffuse / Normal / Roughness / Height Personal work
2048*2048 Tling planks texture Made with Substance designer. Personal Work.